Can't seem to get it to work myself. You are using our website as a guest. How would I enable the Blackfish in Wasteland so it can transport vehicles in Wasteland?

Very very stable. There isn't much to say about it because it's simple and effective: everything it does, it says right on the tin -- and does it extremely well! HeroesandvillainsOS, June 19, 2016 in ARMA 3 - QUESTIONS & ANSWERS. Any fix about the issue? Can also be used to unload a specific loaded vehicle or all loaded vehicles. In order to lift with the blackfish vehicle do I still need tow hooks and slings? Transported vehicles on the other hand needs no special treatment - important is only their size (estimated from bounding box) and weight. What the heck is the module there for then if you can just sling load without it? Fly the brand-new CH-67 Huron and Mi-290 Taru heavy-lift helicopters, and master Sling Loading to provide ground support in the Arma 3 Helicopters DLC. but I will be so kind ;)If you are in command of a chopper crew (or just the pilot) you can tell him a what he has to lift and where he should drop it1. at the destination press "B" to drop the vehicle/object-hover at least 10-15 meters above the ground______________________________________________________________________________________The AI is also capable to sling load and transport vehicles and objects:1. For proper function it needs suitable transport vehicle with cargo space defined in model and in config. place a soldier (player), a Quadbike and a flying MH-9 Hummingbird (click on it and hold Alt to set its altitude with the mouse)2. place the "Sling Load" module (F5 -> Modules -> Others)3. right click on the "Sling Load" module, choose "Connect" -> "Sync to" and click on the Quadbike4. I second that question. This mod takes the viability and usefulness of the vanilla sling loading system and fixes the lack of realism inherent in the original design. repeat step 3 and "Sync to" the MH-9 Hummingbird5. thx in advance. So I'm setting up a mission and I'd like to have it so players can sling load vehicles if they choose.

< > Showing 1-3 of 3 comments . Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded. fly save to your destination-flight characteristics are now influenced by the hooked vehicle/object6. Guest have the lowest downloadspeeds and will download from our public file servers. 2. place the "Sling Load" module (F5 -> Modules -> Others) 3. right click on the "Sling Load" module, choose "Connect" -> "Sync to" and click on the Quadbike 4. repeat step 3 and "Sync to" the MH-9 Hummingbird 5. preview the mission-the Quadbike is already hooked … Vehicle in Vehicle Transport functionality was added in Arma 3 Apex expansion. Or rather, when I click my second waypoint, can it be anywhere on the map and the AI is smart enough to travel somewhere and drop the vehicle/cargo? …

So I don't need to place a sling loading module in the editor at all? Español - Latinoamérica (Spanish - Latin America). All you have to do is place the sling load module, don't sync it with anything. So how do I do this? For the AI dropping off stuff, that's really amazing. Can some one tell me how to properly use the sling module in arma 3 mission editor, i cant seem to get it to work. open your map and look for a destination (mouse cursor)-now press the F-key and choose "drop cargo", -the MH-9 will fly to the given destination and drop the Quadbike at the given position. Nov 9, 2014 @ 8:55am I second that question.

Once the module is placed it should work for all choppers you have placed, or atleast it works that way for me. :) So would it be possible for me to do the above steps with the AI, and click on a place pretty far away on the map so I can have a vehicle waiting for me when I arrive somewhere? With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. To install the Advanced Sling Loading you should use modfolders to keep it seperate from the official game content to prevent issues. Just worked it out. PREMIUM CONTENT. thx in advance. for instance, if a plane goes down and you need to retrieve it for realism missions.

How to check that the cargo was sling in specific trigger area? That is ok for carrying the rope around but ultimately the rope should be connect directly to the object you want to carry, otherwise it's weight won't affect the chopper properly. By The question is simple answered:With the Sling Load Module it is possible to directly connect an object/vehicle with a chopper without performing a lifting sequence1. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Is there a way to ask for that or is the game really not capable of such a thing? Since this almost never comes up during normal gameplay -- only occurring in lazy use of the Editor -- it might not even be worth a fix. ASL seems have MP problem which cause bumpy load on servers. A future improvement might be to have friendly AI in Safe state capable of hooking things up for single-player use, either with a user action ("Request Attach") or just automation (if helicopter has deployed ropes, take rope and tie to nearest attachable object). Looks like you're using attachTo and have the rope connected to a dummy object. I really know nothing about how to implement it into a mission or what it actually looks like to use it in game so any info on the topic would be really helpful. You will be able to leave a comment after signing in, Copyright © Bohemia Interactive a.s. Bohemia Interactive® is a registered trademark of Bohemia Interactive a.s. All rights reserved. Can both types of blackfish lift vehicals ? "V-44 X Blackfish (Vehicle Trans)", "B_T_VTOL_01_vehicle_F" & "Y-32 Xi'an (Vehicle Trans)", "O_T_VTOL_02_vehicle_F" It works in the Editor..You just pull up behind the Blackfish & a Xi'an and in the drop-down menu it gives you the ability to load vehicle into the Blackfish or Xi'an but while in … If that is the case please contact us as soon as possible! Example: Let's say I really want the AI to drop me off a vehicle or pick me up and take my vehicle with me. Do I just plop the module down and viola, people can now sling load? I did feel a little discomfited (i.e., "defeated", not "perplexed" as many people misuse the word ;-)) by the fact that it's more or less multiplayer only, since landing, jumping out, and doing the work yourself takes a craptonne of time (that's a metric crapton, hence the "ne"). Just a suggestion from a simple player, I think it would be really cool if you could implement this into lifting destroyed aircraft. @FoxtrotF Sync the cargo with the trigger. Sling load module Can some one tell me how to properly use the sling module in arma 3 mission editor, i cant seem to get it to work. http://www.armaholic.com/page.php?id=30367. For sling loading I've always used outside scripts, one really great one is http://www.armaholic.com/page.php?id=30367. Can't seem to get it to work myself. Or do I need to sync the module to any helicopter I manually place down in the editor? What is the largest vehical it can lift? HOME; DEV HUB; UNITS; ART OF WAR; BUY NOW READY FOR TAKE-OFF FLY HEAVY-LIFT HELICOPTERS TO PROVIDE COMBAT SUPPORT PREMIUM DLC FOR ARMA 3 NOW AVAILABLE BUY NOW GET THE DLC BUNDLE . Can AI pilots use this feature, or is it just for human pilots? Last edited by beefymeds; Nov 9, 2014 @ 12:13pm #1. beefymeds. Just place a player controlled soldier (for spectating), an AI controlled MH-9 Hummingbird and a Quadbike2. place a soldier (player), a Quadbike and a flying MH-9 Hummingbird (click on it and hold Alt to set its altitude with the mouse)2. connect the MH-9 Hummingbird with the soldier-highlight the MH-9, hold Ctrl, click and drag the line to the soldier on the ground-now the soldier on the ground is in command of the MH-9 Hummingbird crew3. Even Mi-26 cannot handle that much. preview the mission and choose the pilot of the MH-9 (F-keys)4. look at the Quadbike and choose "lift cargo"-the MH-9 will perform that action5. now create a second waypoint for the MH-9 on a different location-choose "Drop Cargo" (canceled hook icon)4. now click on preview and spectate the whole procedure with your soldierHave fun and best regards. Powered by Invision Community. Nov 9, 2014 @ 12:23pm Just worked it out. To add non vanilla helos you can just add their class names in the appropriate groups, Hello,I want to help you a little bit.Nearly all kind of helicopters are able to sling load (except: AH-99 Blackfoot, Mi-48 Kajman and VTOLs).You don't need a module or something like that.1. preview the mission-the Quadbike is already hooked at the beginning of the missionBest regards. Just place a MH-9 Hummingbird (or all other kind of helicopters that are able to sling load) and a Quadbike (every chopper is able to sling load that vehicle)2. preview the mission, get in the chopper and press Right Ctrl + B -> opens the "Sling Load Assistant" (SLA; radar like interface on the right side of the screen)-the SLA helps you with the alignment of your chopper above the target-on the SLA all sling loadable targets are marked with a square and a green dot3.

Thx in advance. beefymeds. Copyright © Bohemia Interactive a.s. Bohemia Interactive® is a registered trademark of Bohemia Interactive a.s. All rights reserved. About the only issue I've been able to identify is that if you take direct control of a UAV like a Darter (placing it with a Playable/Player "AI" pilot) rather than remotely controlling it via a UAV terminal, it can also deploy ropes! I've never added it to a mission before so I don't know how to properly make the option available. © Valve Corporation. Advanced Sling Loading (Arma 3). I would just say: "Go and try for yourself!" Contribute to sethduda/AdvancedSlingLoading development by creating an account on GitHub. How does the loading work is it like a heli? https://github.com/sethduda/AdvancedSlingLoading, Subscribe to the Armaholic.com Youtube channel. What the heck is the module there for then if you can just sling load without it? All … Helicopters with the Sling Load ability: MH-9 Hummingbird: 0.5 tonnes (500kg) PO-30 Orca: 2 tonnes (2000kg) WY-55 Hellcat: 2 tonnes (2000kg) UH-80 Ghost Hawk: 4 tonnes (4000kg) CH-49 Mohawk: 4 tonnes (4000kg) Huron: 10 tonnes (10 000kg) Taru: 12 tonnes (12 000kg) Sling Loadable vehicles and objects: Wheeled vehicles: Kart: 150 kg Quad bike: 280,8 kg Hatchback: 1090 kg … Fm Base Logo Pack, Vrindavan Chandrodaya Mandir Construction Update 2020, Android Gradle Exclude Class From Dependency, Bruna Papandrea Parents, Drive By Shooting Dream Meaning, ズーム でできるゲーム 子供, Michelle Witten Wedding, Wwc Holy Grail Torch, Anon M2 Vs M3, Ertugrul Season 2 Episode 22 English Subtitles, Livestock Wash Pants, Huanying Shiyong Backpack Price, Not Atf Meme, Libgen Io Scimag, Arctic Air Troubleshooting Problems, Michael Origel Linkedin, Chagres River Before Canal, Ford Paint Codes By Vin, Wee Man Wife, Huawei Core Values, Zombieland 1 Full Movie 2009, Eliza Beatrice Cottrell, Block Z Full Movie Free, Paw Patrol Next Generation Fanfiction, 1 Haircut 360 Waves, Excel Convertir Date Anglais Vers Français, How To Read Anvil Weight, Deborah Santana Wiki, Gopher Vs Muskrat, Deanna Mustard Interview, Ancillary Justice Explained, Days Of Thunder Font, Windham County Vt Registry Of Deeds, Fortnite Accounts Cheap, How Old Is Jeremy Pruitt Oldest Son, Family Is A Blessing Essay, Craigslist Cars By Owner Oahu, Joker Text Font, Riverside Jail Address, Professor Farnsworth Quotes, Mia Tabitha Shanks, I Can See Through Your Eyes, Roxanne Slang Meaning, Jackie Moon Stats, Cvs Multi Dose Packaging Phone Number, Dara Fish In English, Emerson Fault Georgia, Stefan Holt Wife Picture, Anti Rat Spray For Home, Justice For All With Judge Cristina Perez Engagement Ring, Panther Tiger Hybrid, Iron Maiden 2020 Album, Cuco Songs4u Zip, Mindshow Not On Steam, Piper Rockelle Squad, Quiero Saber Gipsy Kings Lyrics English, Fine For No Tonto Pass, Is Wion News Reliable, Oliver Tree Music, Bakersfield Police Codes, Dodge V12 Engine, Brittany Furlan Ex, Jon Spoelstra Wife, Gerber Lamb Baby Food, Lil Duke Net Worth, Stefflon Don Brother, Noilly Prat Substitute, Cat Third Eyelid Brown, " />

Hi there, hover above the target (minimum is an altitude of 9m or lower), both lines (horizontal and vertical) should be green, now press "B" to initiate the sling load procedure-if your helicopter is aligned correctly you should hear an engine sound (hooks got lowered) and see a visual progress (Attaching) on your SLA (strings got lowered in the third person view)4. after the target got sling loaded (SLA shows "Hooked") you are ready to go5. So thinking of buying a blackfish but I need to know some things first! Just a suggestion. click on the MH-9 and choose waypoint (F4; pair of shoes icon)-choose "Lift Cargo" (hook icon) and click on the Quadbike-there should be a black line from the start point of the MH-9 to the Quadbike3. Ability to lift tanks with helicopters is unrealistic. If you would like to know how you can download with higher speeds and have to wait less while downloading check out the Armaholic subscription system.When you have already subscribed and your account is not upgraded within 24 hours it means you probably forgot to include your username.

Can't seem to get it to work myself. You are using our website as a guest. How would I enable the Blackfish in Wasteland so it can transport vehicles in Wasteland?

Very very stable. There isn't much to say about it because it's simple and effective: everything it does, it says right on the tin -- and does it extremely well! HeroesandvillainsOS, June 19, 2016 in ARMA 3 - QUESTIONS & ANSWERS. Any fix about the issue? Can also be used to unload a specific loaded vehicle or all loaded vehicles. In order to lift with the blackfish vehicle do I still need tow hooks and slings? Transported vehicles on the other hand needs no special treatment - important is only their size (estimated from bounding box) and weight. What the heck is the module there for then if you can just sling load without it? Fly the brand-new CH-67 Huron and Mi-290 Taru heavy-lift helicopters, and master Sling Loading to provide ground support in the Arma 3 Helicopters DLC. but I will be so kind ;)If you are in command of a chopper crew (or just the pilot) you can tell him a what he has to lift and where he should drop it1. at the destination press "B" to drop the vehicle/object-hover at least 10-15 meters above the ground______________________________________________________________________________________The AI is also capable to sling load and transport vehicles and objects:1. For proper function it needs suitable transport vehicle with cargo space defined in model and in config. place a soldier (player), a Quadbike and a flying MH-9 Hummingbird (click on it and hold Alt to set its altitude with the mouse)2. place the "Sling Load" module (F5 -> Modules -> Others)3. right click on the "Sling Load" module, choose "Connect" -> "Sync to" and click on the Quadbike4. I second that question. This mod takes the viability and usefulness of the vanilla sling loading system and fixes the lack of realism inherent in the original design. repeat step 3 and "Sync to" the MH-9 Hummingbird5. thx in advance. So I'm setting up a mission and I'd like to have it so players can sling load vehicles if they choose.

< > Showing 1-3 of 3 comments . Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded. fly save to your destination-flight characteristics are now influenced by the hooked vehicle/object6. Guest have the lowest downloadspeeds and will download from our public file servers. 2. place the "Sling Load" module (F5 -> Modules -> Others) 3. right click on the "Sling Load" module, choose "Connect" -> "Sync to" and click on the Quadbike 4. repeat step 3 and "Sync to" the MH-9 Hummingbird 5. preview the mission-the Quadbike is already hooked … Vehicle in Vehicle Transport functionality was added in Arma 3 Apex expansion. Or rather, when I click my second waypoint, can it be anywhere on the map and the AI is smart enough to travel somewhere and drop the vehicle/cargo? …

So I don't need to place a sling loading module in the editor at all? Español - Latinoamérica (Spanish - Latin America). All you have to do is place the sling load module, don't sync it with anything. So how do I do this? For the AI dropping off stuff, that's really amazing. Can some one tell me how to properly use the sling module in arma 3 mission editor, i cant seem to get it to work. open your map and look for a destination (mouse cursor)-now press the F-key and choose "drop cargo", -the MH-9 will fly to the given destination and drop the Quadbike at the given position. Nov 9, 2014 @ 8:55am I second that question.

Once the module is placed it should work for all choppers you have placed, or atleast it works that way for me. :) So would it be possible for me to do the above steps with the AI, and click on a place pretty far away on the map so I can have a vehicle waiting for me when I arrive somewhere? With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. To install the Advanced Sling Loading you should use modfolders to keep it seperate from the official game content to prevent issues. Just worked it out. PREMIUM CONTENT. thx in advance. for instance, if a plane goes down and you need to retrieve it for realism missions.

How to check that the cargo was sling in specific trigger area? That is ok for carrying the rope around but ultimately the rope should be connect directly to the object you want to carry, otherwise it's weight won't affect the chopper properly. By The question is simple answered:With the Sling Load Module it is possible to directly connect an object/vehicle with a chopper without performing a lifting sequence1. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Is there a way to ask for that or is the game really not capable of such a thing? Since this almost never comes up during normal gameplay -- only occurring in lazy use of the Editor -- it might not even be worth a fix. ASL seems have MP problem which cause bumpy load on servers. A future improvement might be to have friendly AI in Safe state capable of hooking things up for single-player use, either with a user action ("Request Attach") or just automation (if helicopter has deployed ropes, take rope and tie to nearest attachable object). Looks like you're using attachTo and have the rope connected to a dummy object. I really know nothing about how to implement it into a mission or what it actually looks like to use it in game so any info on the topic would be really helpful. You will be able to leave a comment after signing in, Copyright © Bohemia Interactive a.s. Bohemia Interactive® is a registered trademark of Bohemia Interactive a.s. All rights reserved. Can both types of blackfish lift vehicals ? "V-44 X Blackfish (Vehicle Trans)", "B_T_VTOL_01_vehicle_F" & "Y-32 Xi'an (Vehicle Trans)", "O_T_VTOL_02_vehicle_F" It works in the Editor..You just pull up behind the Blackfish & a Xi'an and in the drop-down menu it gives you the ability to load vehicle into the Blackfish or Xi'an but while in … If that is the case please contact us as soon as possible! Example: Let's say I really want the AI to drop me off a vehicle or pick me up and take my vehicle with me. Do I just plop the module down and viola, people can now sling load? I did feel a little discomfited (i.e., "defeated", not "perplexed" as many people misuse the word ;-)) by the fact that it's more or less multiplayer only, since landing, jumping out, and doing the work yourself takes a craptonne of time (that's a metric crapton, hence the "ne"). Just a suggestion from a simple player, I think it would be really cool if you could implement this into lifting destroyed aircraft. @FoxtrotF Sync the cargo with the trigger. Sling load module Can some one tell me how to properly use the sling module in arma 3 mission editor, i cant seem to get it to work. http://www.armaholic.com/page.php?id=30367. For sling loading I've always used outside scripts, one really great one is http://www.armaholic.com/page.php?id=30367. Can't seem to get it to work myself. Or do I need to sync the module to any helicopter I manually place down in the editor? What is the largest vehical it can lift? HOME; DEV HUB; UNITS; ART OF WAR; BUY NOW READY FOR TAKE-OFF FLY HEAVY-LIFT HELICOPTERS TO PROVIDE COMBAT SUPPORT PREMIUM DLC FOR ARMA 3 NOW AVAILABLE BUY NOW GET THE DLC BUNDLE . Can AI pilots use this feature, or is it just for human pilots? Last edited by beefymeds; Nov 9, 2014 @ 12:13pm #1. beefymeds. Just place a player controlled soldier (for spectating), an AI controlled MH-9 Hummingbird and a Quadbike2. place a soldier (player), a Quadbike and a flying MH-9 Hummingbird (click on it and hold Alt to set its altitude with the mouse)2. connect the MH-9 Hummingbird with the soldier-highlight the MH-9, hold Ctrl, click and drag the line to the soldier on the ground-now the soldier on the ground is in command of the MH-9 Hummingbird crew3. Even Mi-26 cannot handle that much. preview the mission and choose the pilot of the MH-9 (F-keys)4. look at the Quadbike and choose "lift cargo"-the MH-9 will perform that action5. now create a second waypoint for the MH-9 on a different location-choose "Drop Cargo" (canceled hook icon)4. now click on preview and spectate the whole procedure with your soldierHave fun and best regards. Powered by Invision Community. Nov 9, 2014 @ 12:23pm Just worked it out. To add non vanilla helos you can just add their class names in the appropriate groups, Hello,I want to help you a little bit.Nearly all kind of helicopters are able to sling load (except: AH-99 Blackfoot, Mi-48 Kajman and VTOLs).You don't need a module or something like that.1. preview the mission-the Quadbike is already hooked at the beginning of the missionBest regards. Just place a MH-9 Hummingbird (or all other kind of helicopters that are able to sling load) and a Quadbike (every chopper is able to sling load that vehicle)2. preview the mission, get in the chopper and press Right Ctrl + B -> opens the "Sling Load Assistant" (SLA; radar like interface on the right side of the screen)-the SLA helps you with the alignment of your chopper above the target-on the SLA all sling loadable targets are marked with a square and a green dot3.

Thx in advance. beefymeds. Copyright © Bohemia Interactive a.s. Bohemia Interactive® is a registered trademark of Bohemia Interactive a.s. All rights reserved. About the only issue I've been able to identify is that if you take direct control of a UAV like a Darter (placing it with a Playable/Player "AI" pilot) rather than remotely controlling it via a UAV terminal, it can also deploy ropes! I've never added it to a mission before so I don't know how to properly make the option available. © Valve Corporation. Advanced Sling Loading (Arma 3). I would just say: "Go and try for yourself!" Contribute to sethduda/AdvancedSlingLoading development by creating an account on GitHub. How does the loading work is it like a heli? https://github.com/sethduda/AdvancedSlingLoading, Subscribe to the Armaholic.com Youtube channel. What the heck is the module there for then if you can just sling load without it? All … Helicopters with the Sling Load ability: MH-9 Hummingbird: 0.5 tonnes (500kg) PO-30 Orca: 2 tonnes (2000kg) WY-55 Hellcat: 2 tonnes (2000kg) UH-80 Ghost Hawk: 4 tonnes (4000kg) CH-49 Mohawk: 4 tonnes (4000kg) Huron: 10 tonnes (10 000kg) Taru: 12 tonnes (12 000kg) Sling Loadable vehicles and objects: Wheeled vehicles: Kart: 150 kg Quad bike: 280,8 kg Hatchback: 1090 kg …

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